I Can Be There in Eight Days
Two game developers talk about moving abroad at Game Access in Brno. A relocation’s difficulty is assigned long before anyone packs the first box.
Björn Burghard || essays and reporting on digital friction
Two game developers talk about moving abroad at Game Access in Brno. A relocation’s difficulty is assigned long before anyone packs the first box.
A field note from Tallinn: e-Residency is built for distance, not for arrival. On the gap between logging in and belonging.