About

I'm Björn Burghard, a ped­a­gogue, jour­nal­ist, and founder based in Bonn, Ger­many.

I come from edu­ca­tion sci­ence: I hold a degree as Diplom-Päd­a­goge and am a cer­ti­fied facil­i­ta­tor (Kom­mu­nika­tion­slot­sen). For more than 15 years I have worked on coach­ing, train­ing and organ­i­sa­tion­al devel­op­ment inside a large Ger­man cor­po­ra­tion: facil­i­tat­ing large-group process­es, design­ing par­tic­i­pa­to­ry for­mats, and help­ing teams through tran­si­tions. That prac­tice is where a recur­ring ques­tion in my writ­ing comes from: what hap­pens when peo­ple get stuck?

My writ­ing explores a recur­ring pat­tern: what hap­pens when peo­ple get stuck?

  • In video games, that's the moment a play­er quits instead of find­ing the next step.
  • In orga­ni­za­tions, it's the meet­ing where noth­ing moves.
  • In life tran­si­tions, it's the gap between arriv­ing some­where new and actu­al­ly belong­ing.

I write ana­lyt­i­cal­ly, with sources. No lis­ti­cles, no mar­ket­ing lan­guage. If you're look­ing for quick tips, this isn't the right place. If you want to under­stand why fric­tion hap­pens and what design can do about it, you're in the right place.

Waycleft.com brings togeth­er work that used to live across sep­a­rate places: gam­ing guides, essays, field notes, orga­ni­za­tion­al expe­ri­ence, and ear­ly prod­uct ideas. Depend­ing on con­text, I may appear as a jour­nal­ist, researcher, facil­i­ta­tor, or founder.

But the under­ly­ing ques­tion stays the same: why peo­ple get stuck and what helps them move again.

Where to find me

  • Writ­ing: waycleft.com (here)
  • Gam­ing guides: klabbi.info. This is my long-run­ning Ger­man gam­ing site with guides, play­er-fac­ing arti­cles, and a newslet­ter audi­ence. It remains sep­a­rate from Waycleft.com, but it informs my work on play­er fric­tion, guide knowl­edge, and SurvivalFox.app.
  • Guest pieces: spielecheck.gg, guided.news
  • In Eng­lish: medium.com/@björnburghard
  • Pro­fes­sion­al con­tact: LinkedIn

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